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UnrealEngineUWP
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Engine
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EpicGames.Perforce
History
ben marsh
837e2206df
Merging latest Horde code from Main [at] 36583965
...
#rnx [CL 36759235 by ben marsh in 5.5 branch]
2024-10-01 19:46:38 -04:00
..
Records
ParentView is optional per perforce documentation
2024-07-17 19:15:41 -04:00
EpicGames.Perforce.csproj
Merging latest Horde changes from Main.
2024-10-01 19:23:06 -04:00
FileSpecList.cs
…
HangMonitor.cs
Merging latest Horde code from Main [at] 36583965
2024-10-01 19:46:38 -04:00
IPerforceConnection.cs
…
IPerforceOutput.cs
Horde: Improve error message when a Perforce response does not contain a required tag.
2024-07-18 13:38:12 -04:00
NativePerforceConnection.cs
EpicGames.Perforce: Do not attempt to use the native client on Linux./ARM64.
2024-06-13 16:43:17 -04:00
PerforceAttributes.cs
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PerforceChangeView.cs
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PerforceChildProcess.cs
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PerforceConnection.cs
Allow p4 changes to be called with the -r (reverse) specifier
2024-07-17 11:42:10 -04:00
PerforceEnvironment.cs
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PerforceError.cs
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PerforceException.cs
Horde: Additional diagnostics for P4 connection errors when fetching config files.
2024-05-28 11:21:14 -04:00
PerforceInfo.cs
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PerforceIo.cs
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PerforceMetadataLogger.cs
Merging latest Horde changes from Main.
2024-10-01 19:23:06 -04:00
PerforceRecord.cs
…
PerforceReflection.cs
EpicGames.Perforce: Strip all non-numeric characters from the end of a datetime string before trying to convert to a DateTimeOffset. Some time zones include other punctuation characters (eg. "Paris, Madrid").
2024-06-13 16:23:23 -04:00
PerforceResponse.cs
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PerforceResponseList.cs
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PerforceSettings.cs
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PerforceUtils.cs
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PerforceViewFilter.cs
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PerforceViewMap.cs
…