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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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5.5
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base
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jerome delattre 19354f4b1a [LLT] Avoid using StdOut directly, use WriteOutputToFile to copy the log and instanciate the Log buffer reader at the start of the test
#rnx

[CL 36389004 by jerome delattre in 5.5 branch]
2024-09-18 09:51:27 -04:00
..
Gauntlet.AppConfig.cs
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Gauntlet.AppInstall.cs
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Gauntlet.AppInstance.cs
[LLT] Avoid using StdOut directly, use WriteOutputToFile to copy the log and instanciate the Log buffer reader at the start of the test
2024-09-18 09:51:27 -04:00
Gauntlet.BaseTestNode.cs
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Gauntlet.BuildSource.cs
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Gauntlet.BuildValidator.cs
[Gauntlet] Adds IBuildValidtor type to support a user defined way of selecting the "Latest Known Good" (LKG) build
2024-06-13 19:55:35 -04:00
Gauntlet.ConfigOption.cs
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Gauntlet.Container.cs
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Gauntlet.Database.cs
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Gauntlet.Denylist.cs
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Gauntlet.OnlineServiceLogin.cs
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Gauntlet.OverlayExecutable.cs
[Gauntlet] Updated implementation of TargetDeviceIOS
2024-08-20 16:03:22 -04:00
Gauntlet.TargetDevice.cs
Updating Dev-Release-5.5 from Main at CL #36144969
2024-09-10 10:26:02 -04:00
Gauntlet.TargetDeviceDesktopCommon.cs
[Gauntlet] Fix false positive when Editor canceled initialization
2024-09-13 18:35:31 -04:00
Gauntlet.TestContext.cs
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Gauntlet.TestNode.cs
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Gauntlet.TestReport.cs
[Gauntlet] Fix Metadata duplication in legacy Horde Report
2024-06-14 16:41:00 -04:00
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