You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
[FYI] Bryan.Johnson Original CL Desc ----------------------------------------------------------------- [Backout] - CL35079176 [FYI] Mieszko.Zielinski Original CL Desc ----------------------------------------------------------------- Moved the rest of MassEntity modules over to the Engine's Source/ code. #jira UE-216267 [CL 35087666 by bryan johnson in ue5-main branch]
87 lines
2.6 KiB
C++
87 lines
2.6 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#include "SMassProcessingView.h"
|
|
#include "MassDebuggerModel.h"
|
|
#include "SMassProcessingGraphView.h"
|
|
#include "Widgets/Views/SListView.h"
|
|
|
|
#define LOCTEXT_NAMESPACE "SMassDebugger"
|
|
|
|
//----------------------------------------------------------------------//
|
|
// SMassProcessingGraphListTableRow
|
|
//----------------------------------------------------------------------//
|
|
using FMassDebuggerProcessingGraphPtr = TSharedPtr<FMassDebuggerProcessingGraph, ESPMode::ThreadSafe>;
|
|
|
|
class SMassProcessingGraphListTableRow : public STableRow<FMassDebuggerProcessingGraphPtr>
|
|
{
|
|
public:
|
|
SLATE_BEGIN_ARGS(SMassProcessingGraphListTableRow) { }
|
|
SLATE_END_ARGS()
|
|
|
|
void Construct(const FArguments& InArgs, const TSharedRef<STableViewBase>& InOwnerTableView, const FMassDebuggerProcessingGraphPtr InEntryItem)
|
|
{
|
|
Item = InEntryItem;
|
|
|
|
STableRow<FMassDebuggerProcessingGraphPtr>::Construct(STableRow<FMassDebuggerProcessingGraphPtr>::FArguments(), InOwnerTableView);
|
|
|
|
ChildSlot
|
|
[
|
|
SNew(STextBlock)
|
|
.Text(FText::FromString(Item->Label))
|
|
];
|
|
}
|
|
|
|
FMassDebuggerProcessingGraphPtr Item;
|
|
};
|
|
|
|
//----------------------------------------------------------------------//
|
|
// SMassProcessingView
|
|
//----------------------------------------------------------------------//
|
|
SMassProcessingView::~SMassProcessingView()
|
|
{
|
|
DebuggerModel->OnRefreshDelegate.Remove(OnRefreshHandle);
|
|
}
|
|
|
|
void SMassProcessingView::Construct(const FArguments& InArgs, TSharedRef<FMassDebuggerModel> InDebuggerModel)
|
|
{
|
|
DebuggerModel = InDebuggerModel;
|
|
|
|
ChildSlot
|
|
[
|
|
SNew(SSplitter)
|
|
.Orientation(Orient_Horizontal)
|
|
|
|
+ SSplitter::Slot()
|
|
.Value(.3f)
|
|
.MinSize(250.0f)
|
|
[
|
|
SAssignNew(GraphsListWidget, SListView<TSharedPtr<FMassDebuggerProcessingGraph>>)
|
|
.ListItemsSource(&DebuggerModel->CachedProcessingGraphs)
|
|
.SelectionMode(ESelectionMode::Single)
|
|
.OnGenerateRow_Lambda([](TSharedPtr<FMassDebuggerProcessingGraph> Item, const TSharedPtr<STableViewBase>& OwnerTable)
|
|
{
|
|
return SNew(SMassProcessingGraphListTableRow, OwnerTable.ToSharedRef(), Item);
|
|
})
|
|
.OnSelectionChanged_Lambda([this](TSharedPtr<FMassDebuggerProcessingGraph> SelectedItem, ESelectInfo::Type SelectInfo)
|
|
{
|
|
ProcessingGraphWidget->Display(SelectedItem);
|
|
})
|
|
]
|
|
|
|
+ SSplitter::Slot()
|
|
.Value(.7f)
|
|
[
|
|
SAssignNew(ProcessingGraphWidget, SMassProcessingGraphView, InDebuggerModel)
|
|
]
|
|
];
|
|
|
|
OnRefreshHandle = DebuggerModel->OnRefreshDelegate.AddRaw(this, &SMassProcessingView::OnRefresh);
|
|
}
|
|
|
|
void SMassProcessingView::OnRefresh()
|
|
{
|
|
GraphsListWidget->RequestListRefresh();
|
|
}
|
|
|
|
#undef LOCTEXT_NAMESPACE
|