Files
zach bethel c451548ce3 Clean-up of Slate RHI renderer and conversion to RDG.
- Removed legacy render pass management.
 - Merged individual window render passes into single RDG builder.
 - Cleaned up lots of dead code around HDR processing.
 - Moved render batch merging to run asynchronously on the CPU.
 - Ported UMG post buffer system and custom draw element paths to RDG.
 - Replaced expensive scene view creation with much simpler view uniform buffer path.

#rb daren.cheng
#jira UE-211739

[CL 35454938 by zach bethel in ue5-main branch]
2024-08-12 12:00:42 -04:00
..