Files
bryan sefcik 0837230669 Ran IWYU again on half of the Engine/Source/Editor/... source files.
#jira

[CL 21716414 by bryan sefcik in ue5-main branch]
2022-08-30 23:03:03 -04:00

36 lines
672 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "EditorStyleSet.h"
#include "Styling/CoreStyle.h"
#include "Styling/SlateStyleRegistry.h"
TSharedPtr< ISlateStyle > FEditorStyle::Instance = NULL;
void FEditorStyle::ResetToDefault()
{
SetStyle( FCoreStyle::Create("EditorStyle") );
}
void FEditorStyle::SetStyle( const TSharedRef< ISlateStyle >& NewStyle )
{
if( Instance != NewStyle )
{
if ( Instance.IsValid() )
{
FSlateStyleRegistry::UnRegisterSlateStyle( *Instance.Get() );
}
Instance = NewStyle;
if ( Instance.IsValid() )
{
FSlateStyleRegistry::RegisterSlateStyle( *Instance.Get() );
}
else
{
ResetToDefault();
}
}
}