Files
UnrealEngineUWP/Engine/Source/Editor/BlueprintGraph/Private/K2Node_AddPinInterface.cpp
dave jones2 1b50b70aee UE-160862 - Fix FW-Gameplay miscellaneous module truncation warnings
#jira UE-160862
#preflight 63191b1cb069eea9ab594ea2
#rb andrew.davidson

[CL 21974045 by dave jones2 in ue5-main branch]
2022-09-12 18:16:22 -04:00

13 lines
367 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "K2Node_AddPinInterface.h"
#include "Containers/UnrealString.h"
#include "Misc/AssertionMacros.h"
FName IK2Node_AddPinInterface::GetNameForAdditionalPin(int32 PinIndex)
{
check(PinIndex < GetMaxInputPinsNum());
const FName Name(*FString::Chr(TCHAR('A') + static_cast<TCHAR>(PinIndex)));
return Name;
}