Files
UnrealEngineUWP/Engine/Source/Editor/AnimationSettings/AnimationSettings.Build.cs
jack cai 49f430480d AnimationAttribute: Added support for user defined struct as animation attributes
#jira UE-152930
#rb jurre.debaare
#preflight https://horde.devtools.epicgames.com/job/63190886980179553e98e57f

[CL 21863555 by jack cai in ue5-main branch]
2022-09-07 17:37:09 -04:00

20 lines
364 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class AnimationSettings: ModuleRules
{
public AnimationSettings(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string [] {
"Core",
"CoreUObject",
"AssetRegistry",
"Engine",
"SharedSettingsWidgets"
}
);
}
}