Files
UnrealEngineUWP/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifierDetailCustomization.h
bryan sefcik 0837230669 Ran IWYU again on half of the Engine/Source/Editor/... source files.
#jira

[CL 21716414 by bryan sefcik in ue5-main branch]
2022-08-30 23:03:03 -04:00

27 lines
767 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "IDetailCustomization.h"
#include "Input/Reply.h"
#include "Templates/SharedPointer.h"
class IDetailLayoutBuilder;
class SButton;
class UAnimationModifier;
/** Animation modifier detail customization */
class FAnimationModifierDetailCustomization : public IDetailCustomization
{
public:
static TSharedRef<IDetailCustomization> MakeInstance() { return MakeShareable(new FAnimationModifierDetailCustomization()); }
virtual void CustomizeDetails(IDetailLayoutBuilder& DetailBuilder) override;
protected:
FReply OnUpdateRevisionButtonClicked();
FReply OnApplyButtonClicked(bool bForceApply);
protected:
TSharedPtr<SButton> UpdateRevisionButton;
UAnimationModifier* ModifierInstance;
};