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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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5.5
UnrealEngineUWP/Engine/Source/Developer/ShaderPreprocessor/Private/stb_preprocess
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huw bowles c81d47b8e9 [ShaderPreprocessor] Parse line directives. Apply line number and filename to parser state so that subsequent errors will have line numbers with offsets applied from line directives.
[ComputeFramework] Treat preprocessor issues as warnings if compile succeeded, otherwise errors, which is the standard rule.
[PCG] Adapt error summary to whatever line information is available in the error (if any).

#rb dan.elksnitis, Jeremy.Moore, Laura.Hermanns, wyatt.marvil
#rnx

[CL 35362997 by huw bowles in ue5-main branch]
2024-08-07 04:05:17 -04:00
..
cond_expr.c
…
cond_expr.h
…
preprocessor.c
[ShaderPreprocessor] Parse line directives. Apply line number and filename to parser state so that subsequent errors will have line numbers with offsets applied from line directives.
2024-08-07 04:05:17 -04:00
preprocessor.h
[ShaderPreprocessor] Parse line directives. Apply line number and filename to parser state so that subsequent errors will have line numbers with offsets applied from line directives.
2024-08-07 04:05:17 -04:00
stb_alloc.c
…
stb_alloc.h
…
stb_common.h
…
stb_ds.c
…
stb_ds.h
Move PVS silencing to correct line
2024-04-09 01:01:18 -04:00
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