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dan elksnitis 9064172949 [shaders] migration of VectorVM shader format to independent preprocessing API (along with some cleanup)
#rb Rob.Krajcarski
#rb Laura.Hermanns

[CL 27106719 by dan elksnitis in ue5-main branch]
2023-08-15 12:28:03 -04:00

8 lines
314 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "ShaderFormatVectorVM.h"
extern SHADERFORMATVECTORVM_API bool TestCompileVectorVMShader(const FShaderCompilerInput& Input, const FString& WorkingDirectory, FVectorVMCompilationOutput& VMCompilationOutput, bool bSkipBackendOptimizations);