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Marcus Wassmer 3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00

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447 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
//@todo-lh: As soon as HLSLcc is fully replaced by DXC for all shader compiler backends,
// move the content of this file into 'CrossCompilerDefinitions.h".
// Until then, we simply include that file from the HLSLcc folder since it only contains enum declaration but no further include dependencies.
#include "../../../ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/HlslccDefinitions.h"