Files
ryan durand 471d972e62 Updating copyright for Engine Developer.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00

38 lines
1.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "IMeshReductionManagerModule.h"
class IMeshReduction;
class IMeshMerging;
class FMeshReductionManagerModule : public IMeshReductionManagerModule
{
public:
FMeshReductionManagerModule();
virtual void StartupModule() override;
virtual void ShutdownModule() override;
/** Returns the mesh reduction plugin if available. */
virtual IMeshReduction* GetStaticMeshReductionInterface() const override;
/** Returns the mesh reduction plugin if available. */
virtual IMeshReduction* GetSkeletalMeshReductionInterface() const override;
/** Returns the mesh merging plugin if available. */
virtual IMeshMerging* GetMeshMergingInterface() const override;
virtual IMeshMerging* GetDistributedMeshMergingInterface() const override;
private:
/** Cached pointer to the mesh reduction interface. */
IMeshReduction* StaticMeshReduction;
/** Cached pointer to the mesh reduction interface. */
IMeshReduction* SkeletalMeshReduction;
/** Cached pointer to the mesh merging interface. */
IMeshMerging* MeshMerging;
/** Cached pointer to the distributed mesh merging interface. */
IMeshMerging* DistributedMeshMerging;
};