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Section Names for Windows/Mac/Linux/WindGDK will use the old names for compatibility. #jira UE-206488 #rb Brandon.Schaefer, Josh.Adams [CL 31522656 by florin pascu in ue5-main branch]
17 lines
549 B
C++
17 lines
549 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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/*------------------------------------------------------------------------------------
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IMacTargetPlatformSettingsModule interface
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------------------------------------------------------------------------------------*/
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#include "CoreMinimal.h"
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#include "Interfaces/ITargetPlatformSettingsModule.h"
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class IMacTargetPlatformSettingsModule : public ITargetPlatformSettingsModule
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{
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public:
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virtual void GetPlatformSettingsMaps(TMap<FString, ITargetPlatformSettings*>& OutMap) = 0;
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};
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