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#preflight 6272a74d2f6d177be3c6fdda #rb Matt.Kuhlenschmidt #ROBOMERGE-OWNER: Lauren.Barnes #ROBOMERGE-AUTHOR: lauren.barnes #ROBOMERGE-SOURCE: CL 20057269 via CL 20070159 via CL 20072035 via CL 20072203 #ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690) #ROBOMERGE-CONFLICT from-shelf [CL 20105363 by Lauren Barnes in ue5-main branch]
51 lines
3.5 KiB
C++
51 lines
3.5 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "SVisualLoggerToolbar.h"
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#include "Styling/AppStyle.h"
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#include "Framework/MultiBox/MultiBoxDefs.h"
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#include "Framework/MultiBox/MultiBoxBuilder.h"
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#include "LogVisualizerStyle.h"
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#include "VisualLoggerCommands.h"
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#define LOCTEXT_NAMESPACE "SVisualLoggerToolbar"
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/* SVisualLoggerToolbar interface
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*****************************************************************************/
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void SVisualLoggerToolbar::Construct(const FArguments& InArgs, const TSharedRef<FUICommandList>& InCommandList)
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{
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ChildSlot
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[
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MakeToolbar(InCommandList)
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];
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}
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/* SVisualLoggerToolbar implementation
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*****************************************************************************/
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TSharedRef<SWidget> SVisualLoggerToolbar::MakeToolbar(const TSharedRef<FUICommandList>& CommandList)
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{
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FSlimHorizontalToolBarBuilder ToolBarBuilder(CommandList, FMultiBoxCustomization::None);
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ToolBarBuilder.BeginSection("Debugger");
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{
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ToolBarBuilder.AddToolBarButton(FVisualLoggerCommands::Get().StartRecording, NAME_None, LOCTEXT("StartLogger", "Start"), LOCTEXT("StartDebuggerTooltip", "Starts recording and collecting visual logs"), FSlateIcon(FLogVisualizerStyle::Get().GetStyleSetName(), TEXT("Toolbar.Record")));
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ToolBarBuilder.AddToolBarButton(FVisualLoggerCommands::Get().StopRecording, NAME_None, LOCTEXT("StopLogger", "Stop"), TAttribute<FText>(), FSlateIcon(FLogVisualizerStyle::Get().GetStyleSetName(), TEXT("Toolbar.Stop")));
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ToolBarBuilder.AddToolBarButton(FVisualLoggerCommands::Get().Pause, NAME_None, LOCTEXT("PauseLogger", "Pause"), TAttribute<FText>(), FSlateIcon(FLogVisualizerStyle::Get().GetStyleSetName(), TEXT("Toolbar.Pause")));
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ToolBarBuilder.AddToolBarButton(FVisualLoggerCommands::Get().Resume, NAME_None, LOCTEXT("ResumeLogger", "Resume"), TAttribute<FText>(), FSlateIcon(FLogVisualizerStyle::Get().GetStyleSetName(), TEXT("Toolbar.Resume")));
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ToolBarBuilder.AddSeparator();
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ToolBarBuilder.AddToolBarButton(FVisualLoggerCommands::Get().LoadFromVLog, NAME_None, LOCTEXT("Load", "Load"), TAttribute<FText>(), FSlateIcon(FLogVisualizerStyle::Get().GetStyleSetName(), TEXT("Toolbar.Load")));
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ToolBarBuilder.AddToolBarButton(FVisualLoggerCommands::Get().SaveToVLog, NAME_None, LOCTEXT("SaveLogs", "Save"), LOCTEXT("SaveLogsTooltip", "Save selected logs/rows to file."), FSlateIcon(FLogVisualizerStyle::Get().GetStyleSetName(), TEXT("Toolbar.Save")));
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ToolBarBuilder.AddToolBarButton(FVisualLoggerCommands::Get().SaveAllToVLog, NAME_None, LOCTEXT("SaveAllLogs", "Save All"), TAttribute<FText>(), FSlateIcon(FLogVisualizerStyle::Get().GetStyleSetName(), TEXT("Toolbar.SaveAll")));
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ToolBarBuilder.AddSeparator();
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ToolBarBuilder.AddToolBarButton(FVisualLoggerCommands::Get().FreeCamera, NAME_None, LOCTEXT("FreeCamera", "Camera"), TAttribute<FText>(), FSlateIcon(FLogVisualizerStyle::Get().GetStyleSetName(), TEXT("Toolbar.Camera")));
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ToolBarBuilder.AddToolBarButton(FVisualLoggerCommands::Get().ResetData, NAME_None, LOCTEXT("ResetData", "Clear"), TAttribute<FText>(), FSlateIcon(FLogVisualizerStyle::Get().GetStyleSetName(), TEXT("Toolbar.Remove")));
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ToolBarBuilder.AddToolBarButton(FVisualLoggerCommands::Get().ToggleGraphs, NAME_None, LOCTEXT("ToggleGraphs", "Graphs"), TAttribute<FText>(), FSlateIcon(FLogVisualizerStyle::Get().GetStyleSetName(), TEXT("Toolbar.Graphs")));
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ToolBarBuilder.AddToolBarButton(FVisualLoggerCommands::Get().Refresh, NAME_None, LOCTEXT("ForceRefresh", "Refresh"), TAttribute<FText>(), FSlateIcon(FAppStyle::GetAppStyleSetName(), "Icons.Refresh"));
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}
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return ToolBarBuilder.MakeWidget();
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}
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#undef LOCTEXT_NAMESPACE
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