Files
UnrealEngineUWP/Engine/Source/Developer/LocalizationService/Public/ILocalizationServiceRevision.h
ryan durand 471d972e62 Updating copyright for Engine Developer.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00

30 lines
718 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
/**
* Abstraction of a localization revision from a localization service provider.
*/
class ILocalizationServiceRevision : public TSharedFromThis<ILocalizationServiceRevision, ESPMode::ThreadSafe>
{
public:
/**
* Virtual destructor
*/
virtual ~ILocalizationServiceRevision() {}
/** Number of the revision */
virtual int32 GetRevisionNumber() const = 0;
/** String representation of the revision */
virtual const FString& GetRevision() const = 0;
/** User name of the submitter */
virtual const FString& GetUserName() const = 0;
/** Date of the revision */
virtual const FDateTime& GetDate() const = 0;
};