Files
ryan durand 471d972e62 Updating copyright for Engine Developer.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00

24 lines
602 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreTypes.h"
/**
* Interface that is called during export time to update the progression.
* Implement for your specific DCC.
*/
class IDatasmithProgressManager
{
public:
virtual ~IDatasmithProgressManager() {};
/**
* Method called when progress is made during an export.
*
* @param InProgressRatio The ratio of progress, between 0.f and 1.f
* @param InProgressString Text describing the current task being performed
*/
virtual void ProgressEvent(float InProgressRatio, const TCHAR* InProgressString) = 0;
};