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UnrealEngineUWP
/
Engine
/
Plugins
/
VirtualProduction
/
RemoteControl
/
Source
/
RemoteControlProtocol
/
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flo schar
3fdfe4c2e4
Remote Control: Fix issues when controlling struct properties with Remote Control Protocols, fix issues specific to controlling struct properties that support masking such as FVector or FColor
...
#rb Juan.Portillo #jira UE-225490 [CL 37056488 by flo schar in 5.5 branch]
2024-10-11 13:33:00 -04:00
..
Signature
Remote Control Signature: Changed Masking Channel Type to be a Checkbox rather than an Enum for readability as the default use case is the major use case and the extra option is a very minor one. In Additionally, renamed Scalar to Multiply.
2024-09-19 12:40:28 -04:00
IRemoteControlProtocol.h
Remote Control: Fix issues when controlling struct properties with Remote Control Protocols, fix issues specific to controlling struct properties that support masking such as FVector or FColor
2024-10-11 13:33:00 -04:00
IRemoteControlProtocolModule.h
…
RemoteControlProtocol.h
Remote Control: Fix issues when controlling struct properties with Remote Control Protocols, fix issues specific to controlling struct properties that support masking such as FVector or FColor
2024-10-11 13:33:00 -04:00