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31 lines
732 B
C++
31 lines
732 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "SMetasoundGraphNode.h"
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// Forward Declarations
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namespace AudioWidgets
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{
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class FAudioSpectrumAnalyzer;
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}
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namespace Metasound::Editor
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{
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class SMetaSoundSpectrumAnalyzerGraphNode : public SMetaSoundGraphNode
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{
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public:
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virtual ~SMetaSoundSpectrumAnalyzerGraphNode();
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// Begin SWidget overrides.
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virtual void Tick(const FGeometry& AllottedGeometry, const double InCurrentTime, const float InDeltaTime) override;
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// End SWidget overrides.
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protected:
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virtual void CreateBelowPinControls(TSharedPtr<SVerticalBox> MainBox) override;
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private:
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TSharedPtr<AudioWidgets::FAudioSpectrumAnalyzer> SpectrumAnalyzer;
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FGuid AnalyzerInstanceID;
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};
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}
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