Files
helen yang 1a31dac048 Properly update MetaSound node positions when nodes are moved with comment nodes or by alignment actions
#jira UE-147971
#rb rob.gay
#preflight 6287e90a7e018d20dc0de915

[CL 20334468 by helen yang in ue5-main branch]
2022-05-23 14:56:04 -04:00

20 lines
499 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "SGraphNodeComment.h"
namespace Metasound
{
namespace Editor
{
class SMetasoundGraphNodeComment : public SGraphNodeComment
{
public:
// SNodePanel::SNode interface
virtual void MoveTo(const FVector2D& NewPosition, FNodeSet& NodeFilter, bool bMarkDirty = true) override;
// End of SNodePanel::SNode interface
};
} // namespace Editor
} // namespace Metasound