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UnrealEngineUWP
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5.5
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UnrealEngineUWP
/
Engine
/
Plugins
/
Runtime
/
MeshModelingToolset
/
Source
/
MeshModelingTools
/
Private
History
jimmy andrews
ce01672929
make most primitives not apply xy bounds centering, since they are already centered and the bounds center can be slightly off the 'true' center especially at very low sample counts
...
#jira UE-214274 #rb David.Hill [CL 36755486 by jimmy andrews in 5.5 branch]
2024-10-01 19:08:18 -04:00
..
Commands
Updating Dev-Release-5.5 from Main at CL
#36144969
2024-09-10 10:26:02 -04:00
Operations
MeshModelingTools: Fix extrude distance adjustment (to keep boundaries "even") not working properly in cases where extrude direction is not in plane of the corner. Fix flipping of extrude direction when extrude distance was negative before being set negative again.
2024-09-19 14:29:34 -04:00
Properties
…
ToolActivities
MeshModelingTools: Fix extrude distance adjustment (to keep boundaries "even") not working properly in cases where extrude direction is not in plane of the corner. Fix flipping of extrude direction when extrude distance was negative before being set negative again.
2024-09-19 14:29:34 -04:00
AddPrimitiveTool.cpp
make most primitives not apply xy bounds centering, since they are already centered and the bounds center can be slightly off the 'true' center especially at very low sample counts
2024-10-01 19:08:18 -04:00
CombineMeshesTool.cpp
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CSGMeshesTool.cpp
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CutMeshWithMeshTool.cpp
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DrawAndRevolveTool.cpp
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DrawPolygonTool.cpp
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EditMeshPolygonsTool.cpp
MeshModelingTools: Make bridge action have correct selection in TriEdit after completion.
2024-09-19 15:14:35 -04:00
MeshModelingTools.cpp
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RecomputeUVsTool.cpp
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UVLayoutTool.cpp
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UVProjectionTool.cpp
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