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+ add navigation-driven approximate convex decomposition as the first supported algorithm #rb lonnie.li [CL 33522576 by jimmy andrews in ue5-main branch]
16 lines
315 B
C++
16 lines
315 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Modules/ModuleManager.h"
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class FMeshFileUtilsModule : public IModuleInterface
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{
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public:
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/** IModuleInterface implementation */
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virtual void StartupModule() override;
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virtual void ShutdownModule() override;
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};
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