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UnrealEngineUWP
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UnrealEngineUWP
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Engine
/
Plugins
/
Runtime
/
GeometryProcessing
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/
DynamicMesh
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jimmy andrews
56dd3a4c28
more consistently add/test both possible "triangle edge IDs" in various geometry selection util methods, when dealing with triangle edge selections
...
#jira UE-185443 #rb David.Hill [CL 36756375 by jimmy andrews in 5.5 branch]
2024-10-01 19:21:04 -04:00
..
GeometrySelection.cpp
…
GeometrySelectionUtil.cpp
more consistently add/test both possible "triangle edge IDs" in various geometry selection util methods, when dealing with triangle edge selections
2024-10-01 19:21:04 -04:00
QuadGridPatch.cpp
…