Files
ben hoffman 99422fd29f Add the "Game Input" and "Game Input Windows" plugins into the Engine folder.
Game Input is a next-gen input API

#jira UE-206418
#rb Josh.Adams

[FYI] Mickael.Gilabert

[CL 31381787 by ben hoffman in ue5-main branch]
2024-02-12 10:12:13 -05:00

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{
"FileVersion": 3,
"FriendlyName": "Game Input Base",
"Version": 1,
"VersionName": "1.0",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "https://epicgames.com",
"Description": "GameInput is a next-generation input API that exposes input devices of all kinds through a single consistent interface.",
"Category": "Input Devices",
"EnabledByDefault": false,
"IsBetaVersion": false,
"CanContainContent": false,
"RequiresBuildPlatform": false,
"HasExplicitPlatforms": true,
"SupportedTargetPlatforms": [ "Win64" ],
"Modules": [
{
"Name": "GameInputBase",
"Type": "Runtime",
"LoadingPhase": "Default",
"HasExplicitPlatforms": true,
"PlatformAllowList": [ "Win64" ]
},
{
"Name": "GameInputBaseEditor",
"Type": "Editor",
"LoadingPhase": "Default"
}
]
}