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+ Adding options to each test to determine the granularity at which CSV files are output. + Adding Material Perf test, which uses an input list of materials from your project settings and displays those materials in turn on a full-screen quad in a barebones scene, and collects performance data from each material + Adding Static Camera perf test base class and example implementation. This test is built in such a way that you can customize the method by which static cameras are gathered for the test. ++ The example usage looks for actors matching the AutomatedPerfTestStaticCamera class, and uses those as the set cameras. * Changing how the DataSourceName is constructed by the AutomatedPerfTestNodes so that by default it uses the activity of the test, and can be overridden via commandline * Fixing bug with Insights trace caching #jira UES-7376, UES-6570, UE-212203, UE-217719 #rb Arciel.Rekman #virtualized [CL 35926170 by matt oztalay in ue5-main branch]
30 lines
618 B
Plaintext
30 lines
618 B
Plaintext
{
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"FileVersion": 3,
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"Version": 1,
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"VersionName": "0.1",
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"FriendlyName": "AutomatedPerfTesting",
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"Description": "This plugin provides Gauntlet Test Controllers to facilitate automatic performance testing.",
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"Category": "Testing",
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"CreatedBy": "",
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"CreatedByURL": "",
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"DocsURL": "",
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"MarketplaceURL": "",
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"SupportURL": "",
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"CanContainContent": true,
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"IsBetaVersion": false,
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"IsExperimentalVersion": true,
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"Installed": false,
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"Modules": [
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{
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"Name": "AutomatedPerfTesting",
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"Type": "Runtime",
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"LoadingPhase": "Default"
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}
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],
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"Plugins": [
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{
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"Name": "Gauntlet",
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"Enabled": true
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}
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]
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} |