Files
ryan buehler e97d90a6be [PCG] Updates to Primitive Cross-Section Node
* Renamed to Primitive Cross-Section (Spline Cross-Section Generator)
+ Added capability to track multiple dynamic meshes, fixing unintended strange behavior with separate mesh islands
- Remove Tier Resolution Slicing, as it is redundant with the Duplicate Cross-Sections node

#rnx
#rb julien.lheureux

[FYI] JeanSebastien.Guay

[CL 36284059 by ryan buehler in 5.5 branch]
2024-09-13 17:41:49 -04:00
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