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#jira UE-223488 #rb jordi.rovira #tests Editor #rnx #virtualized [CL 36035608 by alexei lebedev in ue5-main branch]
32 lines
474 B
C++
32 lines
474 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "MuT/NodeStringPrivate.h"
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#include "MuT/NodeStringParameter.h"
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#include "MuT/NodeImage.h"
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#include "MuT/NodeRange.h"
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namespace mu
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{
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class NodeStringParameter::Private : public NodeString::Private
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{
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public:
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static FNodeType s_type;
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FString m_defaultValue;
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FString m_name;
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FString m_uid;
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TArray<Ptr<NodeImage>> m_additionalImages;
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TArray<Ptr<NodeRange>> m_ranges;
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};
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}
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