Files
alexei lebedev 2815323fbc [mutable] Moved the Mutable plugin out of Experimental status into Beta.
#jira UE-223488
#rb jordi.rovira
#tests Editor
#rnx

#virtualized

[CL 36035608 by alexei lebedev in ue5-main branch]
2024-09-05 07:16:19 -04:00

51 lines
1.4 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MuT/NodeImagePlainColour.h"
#include "Misc/AssertionMacros.h"
#include "MuT/NodeColour.h"
#include "MuT/NodeImagePlainColourPrivate.h"
#include "MuT/NodePrivate.h"
namespace mu
{
//---------------------------------------------------------------------------------------------
// Static initialisation
//---------------------------------------------------------------------------------------------
FNodeType NodeImagePlainColour::Private::s_type = FNodeType(Node::EType::ImagePlainColour, NodeImage::GetStaticType() );
//---------------------------------------------------------------------------------------------
MUTABLE_IMPLEMENT_NODE( NodeImagePlainColour )
//---------------------------------------------------------------------------------------------
// Own Interface
//---------------------------------------------------------------------------------------------
NodeColourPtr NodeImagePlainColour::GetColour() const
{
return m_pD->m_pColour;
}
//---------------------------------------------------------------------------------------------
void NodeImagePlainColour::SetColour( NodeColourPtr pNode )
{
m_pD->m_pColour = pNode;
}
//---------------------------------------------------------------------------------------------
void NodeImagePlainColour::SetSize( int x, int y )
{
m_pD->m_sizeX = x;
m_pD->m_sizeY = y;
}
}