You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
#jira UE-223488 #rb jordi.rovira #tests Editor #rnx #virtualized [CL 36035608 by alexei lebedev in ue5-main branch]
71 lines
1.9 KiB
C++
71 lines
1.9 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
|
|
#include "MuT/NodeImageParameter.h"
|
|
|
|
#include "Misc/AssertionMacros.h"
|
|
#include "MuT/NodeImageParameterPrivate.h"
|
|
#include "MuT/NodePrivate.h"
|
|
|
|
|
|
namespace mu
|
|
{
|
|
|
|
//---------------------------------------------------------------------------------------------
|
|
// Static initialisation
|
|
//---------------------------------------------------------------------------------------------
|
|
FNodeType NodeImageParameter::Private::s_type = FNodeType(Node::EType::ImageParameter, NodeImage::GetStaticType() );
|
|
|
|
|
|
//---------------------------------------------------------------------------------------------
|
|
//!
|
|
//---------------------------------------------------------------------------------------------
|
|
|
|
MUTABLE_IMPLEMENT_NODE( NodeImageParameter )
|
|
|
|
|
|
//---------------------------------------------------------------------------------------------
|
|
// Own Interface
|
|
//---------------------------------------------------------------------------------------------
|
|
void NodeImageParameter::SetName( const FString& Name )
|
|
{
|
|
m_pD->m_name = Name;
|
|
}
|
|
|
|
|
|
//---------------------------------------------------------------------------------------------
|
|
void NodeImageParameter::SetUid(const FString& Uid)
|
|
{
|
|
m_pD->m_uid = Uid;
|
|
}
|
|
|
|
|
|
//---------------------------------------------------------------------------------------------
|
|
void NodeImageParameter::SetDefaultValue(FName Value)
|
|
{
|
|
m_pD->m_defaultValue = Value;
|
|
}
|
|
|
|
|
|
//---------------------------------------------------------------------------------------------
|
|
void NodeImageParameter::SetRangeCount(int i)
|
|
{
|
|
check(i >= 0);
|
|
m_pD->m_ranges.SetNum(i);
|
|
}
|
|
|
|
|
|
//---------------------------------------------------------------------------------------------
|
|
void NodeImageParameter::SetRange(int i, NodeRangePtr pRange)
|
|
{
|
|
check(i >= 0 && i<int(m_pD->m_ranges.Num()));
|
|
if (i >= 0 && i<int(m_pD->m_ranges.Num()))
|
|
{
|
|
m_pD->m_ranges[i] = pRange;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
|