Files
alexei lebedev 2815323fbc [mutable] Moved the Mutable plugin out of Experimental status into Beta.
#jira UE-223488
#rb jordi.rovira
#tests Editor
#rnx

#virtualized

[CL 36035608 by alexei lebedev in ue5-main branch]
2024-09-05 07:16:19 -04:00

56 lines
1.5 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MuT/NodeImageBinarise.h"
#include "Misc/AssertionMacros.h"
#include "MuT/NodeImageBinarisePrivate.h"
#include "MuT/NodePrivate.h"
#include "MuT/NodeScalar.h"
namespace mu
{
//---------------------------------------------------------------------------------------------
// Static initialisation
//---------------------------------------------------------------------------------------------
FNodeType NodeImageBinarise::Private::s_type = FNodeType(Node::EType::ImageBinarise, NodeImage::GetStaticType() );
//---------------------------------------------------------------------------------------------
MUTABLE_IMPLEMENT_NODE( NodeImageBinarise )
//---------------------------------------------------------------------------------------------
// Own Interface
//---------------------------------------------------------------------------------------------
NodeImagePtr NodeImageBinarise::GetBase() const
{
return m_pD->m_pBase;
}
//---------------------------------------------------------------------------------------------
void NodeImageBinarise::SetBase( NodeImagePtr pNode )
{
m_pD->m_pBase = pNode;
}
//---------------------------------------------------------------------------------------------
NodeScalarPtr NodeImageBinarise::GetThreshold() const
{
return m_pD->m_pThreshold;
}
//---------------------------------------------------------------------------------------------
void NodeImageBinarise::SetThreshold( NodeScalarPtr pNode )
{
m_pD->m_pThreshold = pNode;
}
}