Files
Ryan Hummer 4af2fd066d Updating Dev-Release-5.5 from Main at CL #36144969
#okforversepublic

[CL 36146571 by Ryan Hummer in Dev-5.5 branch]
2024-09-10 10:26:02 -04:00

49 lines
1.1 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MuT/NodeComponentEdit.h"
#include "Misc/AssertionMacros.h"
#include "MuT/NodeComponentNew.h"
#include "MuT/NodePrivate.h"
#include "MuT/NodeSurface.h"
namespace mu
{
FNodeType NodeComponentEdit::StaticType = FNodeType(Node::EType::ComponentEdit, NodeComponent::GetStaticType() );
//---------------------------------------------------------------------------------------------
// Own Interface
//---------------------------------------------------------------------------------------------
void NodeComponentEdit::SetParent( NodeComponent* p )
{
m_pParent = p;
}
//---------------------------------------------------------------------------------------------
NodeComponent* NodeComponentEdit::GetParent() const
{
return m_pParent.get();
}
//---------------------------------------------------------------------------------------------
const NodeComponentNew* NodeComponentEdit::GetParentComponentNew() const
{
const NodeComponentNew* Parent = nullptr;
if (m_pParent)
{
Parent = m_pParent->GetParentComponentNew();
}
return Parent;
}
}