Files
alexei lebedev 2815323fbc [mutable] Moved the Mutable plugin out of Experimental status into Beta.
#jira UE-223488
#rb jordi.rovira
#tests Editor
#rnx

#virtualized

[CL 36035608 by alexei lebedev in ue5-main branch]
2024-09-05 07:16:19 -04:00

44 lines
1.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Misc/AssertionMacros.h"
#include "MuT/Node.h"
#include "MuT/NodeBool.h"
#include "MuT/NodeBoolPrivate.h"
#include "MuT/NodePrivate.h"
namespace mu
{
//---------------------------------------------------------------------------------------------
// Static initialisation
//---------------------------------------------------------------------------------------------
FNodeType NodeBoolConstant::Private::s_type = FNodeType(Node::EType::BoolConstant, NodeBool::GetStaticType() );
//---------------------------------------------------------------------------------------------
//!
//---------------------------------------------------------------------------------------------
MUTABLE_IMPLEMENT_NODE( NodeBoolConstant );
//---------------------------------------------------------------------------------------------
// Own Interface
//---------------------------------------------------------------------------------------------
bool NodeBoolConstant::GetValue() const
{
return m_pD->m_value;
}
//---------------------------------------------------------------------------------------------
void NodeBoolConstant::SetValue( bool v )
{
m_pD->m_value = v;
}
}