Files
UnrealEngineUWP/Engine/Plugins/Mutable/Source/MutableTools/Private/MuT/ASTOpMeshGeometryOperation.cpp
pere rifa 9681e550ad [Mutable] Add a SourceIDs to identify and group Roms and use the SourceDataDescriptor to propagate them.
Set unique row IDs to table rows to generate deterministic SourceIDs.
Bump current supported version.

#jira UE-224812
#rnx
#rb genis.sole, jordi.rovira

[CL 36750126 by pere rifa in 5.5 branch]
2024-10-01 18:10:37 -04:00

105 lines
2.5 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MuT/ASTOpMeshGeometryOperation.h"
#include "HAL/PlatformMath.h"
#include "MuR/ModelPrivate.h"
#include "MuR/RefCounted.h"
namespace mu
{
ASTOpMeshGeometryOperation::ASTOpMeshGeometryOperation()
: meshA(this)
, meshB(this)
, scalarA(this)
, scalarB(this)
{
}
ASTOpMeshGeometryOperation::~ASTOpMeshGeometryOperation()
{
// Explicit call needed to avoid recursive destruction
ASTOp::RemoveChildren();
}
bool ASTOpMeshGeometryOperation::IsEqual(const ASTOp& otherUntyped) const
{
if (otherUntyped.GetOpType() == GetOpType())
{
const ASTOpMeshGeometryOperation* other = static_cast<const ASTOpMeshGeometryOperation*>(&otherUntyped);
return meshA == other->meshA && meshB == other->meshB &&
scalarA == other->scalarA && scalarB == other->scalarB;
}
return false;
}
uint64 ASTOpMeshGeometryOperation::Hash() const
{
uint64 res = std::hash<void*>()(meshA.child().get());
hash_combine(res, meshB.child().get());
hash_combine(res, scalarA.child().get());
hash_combine(res, scalarB.child().get());
return res;
}
mu::Ptr<ASTOp> ASTOpMeshGeometryOperation::Clone(MapChildFuncRef mapChild) const
{
Ptr<ASTOpMeshGeometryOperation> n = new ASTOpMeshGeometryOperation();
n->meshA = mapChild(meshA.child());
n->meshB = mapChild(meshB.child());
n->scalarA = mapChild(scalarA.child());
n->scalarB = mapChild(scalarB.child());
return n;
}
void ASTOpMeshGeometryOperation::ForEachChild(const TFunctionRef<void(ASTChild&)> f)
{
f(meshA);
f(meshB);
f(scalarA);
f(scalarB);
}
void ASTOpMeshGeometryOperation::Link(FProgram& program, FLinkerOptions*)
{
// Already linked?
if (!linkedAddress)
{
OP::MeshGeometryOperationArgs args;
memset(&args, 0, sizeof(args));
if (meshA) args.meshA = meshA->linkedAddress;
if (meshB) args.meshB = meshB->linkedAddress;
if (scalarA) args.scalarA = scalarA->linkedAddress;
if (scalarB) args.scalarB = scalarB->linkedAddress;
linkedAddress = (OP::ADDRESS)program.m_opAddress.Num();
//program.m_code.push_back(op);
program.m_opAddress.Add((uint32_t)program.m_byteCode.Num());
AppendCode(program.m_byteCode, OP_TYPE::ME_GEOMETRYOPERATION);
AppendCode(program.m_byteCode, args);
}
}
FSourceDataDescriptor ASTOpMeshGeometryOperation::GetSourceDataDescriptor(FGetSourceDataDescriptorContext* Context) const
{
if (meshA)
{
return meshA->GetSourceDataDescriptor(Context);
}
return {};
}
}