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#jira UE-223488 #rb jordi.rovira #tests Editor #rnx #virtualized [CL 36035608 by alexei lebedev in ue5-main branch]
29 lines
560 B
C++
29 lines
560 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "MuR/MutableRuntimeModule.h"
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#include "HAL/UnrealMemory.h"
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#include "Logging/LogMacros.h"
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#include "Misc/AssertionMacros.h"
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#include "Modules/ModuleManager.h"
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#include "MuR/MutableMemory.h"
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#include "MuR/Platform.h"
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IMPLEMENT_MODULE(FMutableRuntimeModule, MutableRuntime);
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DEFINE_LOG_CATEGORY(LogMutableCore);
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void FMutableRuntimeModule::StartupModule()
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{
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mu::Initialize();
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}
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void FMutableRuntimeModule::ShutdownModule()
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{
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// Finalize the mutable runtime in this module
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mu::Finalize();
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}
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