Files
gerard martin e46f2bce7f [Mutable] Removed unused FCustomizableObjectIdentifier.
#rnx
#rb alexei.lebedev

[CL 36379161 by gerard martin in 5.5 branch]
2024-09-18 02:55:56 -04:00

36 lines
957 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CustomizableObjectIdentifier.generated.h"
USTRUCT(BlueprintType)
struct CUSTOMIZABLEOBJECT_API FCustomizableObjectIdPair
{
GENERATED_USTRUCT_BODY()
UPROPERTY(Category = CustomizableObject, BlueprintReadOnly, EditDefaultsOnly)
FString CustomizableObjectGroupName;
UPROPERTY(Category = CustomizableObject, BlueprintReadOnly, EditDefaultsOnly)
FString CustomizableObjectName;
FCustomizableObjectIdPair() { };
FCustomizableObjectIdPair(FString ObjectGroupName, FString ObjectName);
bool operator ==(const FCustomizableObjectIdPair& Other) const
{
return CustomizableObjectGroupName == Other.CustomizableObjectGroupName && CustomizableObjectName == Other.CustomizableObjectName;
}
friend FArchive& operator <<(FArchive& Ar, FCustomizableObjectIdPair& IdPair)
{
Ar << IdPair.CustomizableObjectGroupName;
Ar << IdPair.CustomizableObjectName;
return Ar;
}
};