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5.4
UnrealEngineUWP/Engine/Source/ThirdParty/Windows
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mihnea balta bbfeb69ef3 Include the D3D12 debug layer DLL in all build configurations.
We want to be able to use -d3ddebug in Test and Shipping as well.

#rnx
#jira UE-200678
#rb christopher.waters

[CL 31561750 by mihnea balta in 5.4 branch]
2024-02-16 08:15:02 -05:00
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D3DX12
Extend D3DX12Residency library to allow making a set of resources resident independently of command list execution
2023-12-14 15:21:43 -05:00
DirectSound
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DirectStorage
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DirectX
Updating to Agility SDK 1.611.1
2023-11-15 16:26:13 -05:00
DirectXLegacy
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DX9
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DX11
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DX12
Include the D3D12 debug layer DLL in all build configurations.
2024-02-16 08:15:02 -05:00
glTF-Toolkit
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PIX
Fixed for header units
2023-09-23 02:37:45 -04:00
VisualStudioDTE
Fix warnings in ModuleRules
2023-12-21 13:35:12 -05:00
WinInet
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XAudio2_9
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XInput
Update XInput to 1.4 and remove version checks (re-applies CL 30574982)
2024-02-01 13:37:06 -05:00
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