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-Extracting MicrosoftSpatialAudio from WindowsMixedRealityInterop so that it can be used with OpenXR rather than WMR. -Fixing hololens target settings ini lookup. #jira UE-130536 #review-20781042 #rb Rovert.Srinivasiah #preflight 62b9d59be77151e599713102 [CL 20833447 by Jeff Fisher in ue5-main branch]
4 lines
159 B
XML
4 lines
159 B
XML
<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="Microsoft.Windows.CppWinRT" version="2.0.210930.14" targetFramework="native" />
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</packages> |