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Either the qrenderdoc binary needs to be on the PATH, or renderdoc.BinaryPath must be set. File dialog to locate qrenderdoc binary is currently ifdef'd out until we can get a Linux system dialog implemented. #jira UE-140925 #review-18881012 @Brandon.Schaefer, @Robert.Seiver #fyi Will.Damon #preflight 18880667 [CL 18889772 by Michael Sartain in ue5-main branch]
19 lines
453 B
C#
19 lines
453 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class RenderDoc : ModuleRules
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{
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public RenderDoc(ReadOnlyTargetRules Target) : base(Target)
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{
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Type = ModuleType.External;
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if (Target.Platform == UnrealTargetPlatform.Win64 ||
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Target.IsInPlatformGroup(UnrealPlatformGroup.Linux))
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{
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string ApiPath = Target.UEThirdPartySourceDirectory + "RenderDoc/";
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PublicSystemIncludePaths.Add(ApiPath);
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}
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}
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}
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