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Move the internal later version of RapidJSON, to public ThirdParty folder. #jira UE-199549 [REVIEW] [at]michael.kirzinger [at]nick.edwards [at]rafa.lecina [at]steve.robb [at]andrew.scheidecker #rb Markus.Breyer #tests Tried to run the PC version [CL 30729660 by lorry li in ue5-main branch]
15 lines
336 B
C#
15 lines
336 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.IO;
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public class RapidJSON : ModuleRules
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{
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public RapidJSON(ReadOnlyTargetRules Target) : base(Target)
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{
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Type = ModuleType.External;
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PublicSystemIncludePaths.Add(Path.Combine(Target.UEThirdPartySourceDirectory, "RapidJSON", "1.1.0"));
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}
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}
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