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UnrealEngineUWP
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UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
StaticMeshDescription
History
halfdan ingvarsson
47480ea880
Skeletal Mesh: When converting from import model to mesh description, don't ditch all normals/tangents even if some are broken. Instead, re-create the broken normals/tangents as needed.
...
#rb Alexis.Matte #rnx [CL 32005620 by halfdan ingvarsson in 5.4 branch]
2024-03-04 19:15:37 -05:00
..
Private
Skeletal Mesh: When converting from import model to mesh description, don't ditch all normals/tangents even if some are broken. Instead, re-create the broken normals/tangents as needed.
2024-03-04 19:15:37 -05:00
Public
…
StaticMeshDescription.Build.cs
…