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UnrealEngineUWP
/
Engine
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Source
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Runtime
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Serialization
History
nick edwards
f4f40f82b3
CborStructSerialalizerBackend fixes for FSoftClassProperty. Serialize it like FSoftObjectProperty, where the path can be valid even if the object reference isn't.
...
#rb Francis.Hurteau [CL 31557116 by nick edwards in 5.4 branch]
2024-02-16 03:38:34 -05:00
..
Private
CborStructSerialalizerBackend fixes for FSoftClassProperty. Serialize it like FSoftObjectProperty, where the path can be valid even if the object reference isn't.
2024-02-16 03:38:34 -05:00
Public
…
Serialization.Build.cs
…