Files
ryan durand 0f0464a30e Updating copyright for Engine Runtime.
#rnx
#rb none


#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00

148 lines
3.5 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "EncryptionHandlerComponent.h"
#include "BlockEncryptionHandlerComponent.h"
#include "RSAEncryptionHandlerComponent.h"
IMPLEMENT_MODULE(FEncryptionHandlerComponentModuleInterface, EncryptionHandlerComponent);
// ENCRYPTION PROCESSOR
EncryptionHandlerComponent::EncryptionHandlerComponent(HandlerComponent* InSymmetricHandlerComponent,
HandlerComponent* InAsymmetricHandlerComponent)
: State(EEncryptionHandler::State::UnInitialized)
{
if (InSymmetricHandlerComponent != nullptr)
{
SymmetricHandlerComponent = InSymmetricHandlerComponent;
}
else
{
SymmetricHandlerComponent = new BlockEncryptionHandlerComponent;
}
if (InAsymmetricHandlerComponent != nullptr)
{
AsymmetricHandlerComponent = InAsymmetricHandlerComponent;
}
else
{
AsymmetricHandlerComponent = new RSAEncryptionHandlerComponent;
}
SetActive(true);
}
void EncryptionHandlerComponent::Initialize()
{
SymmetricHandlerComponent->Handler = Handler;
SymmetricHandlerComponent->Initialize();
AsymmetricHandlerComponent->Handler = Handler;
AsymmetricHandlerComponent->Initialize();
SetState(EEncryptionHandler::State::InitializingAsymmetric);
}
bool EncryptionHandlerComponent::IsValid() const
{
return SymmetricHandlerComponent->IsValid() && AsymmetricHandlerComponent->IsValid();
}
void EncryptionHandlerComponent::SetState(EEncryptionHandler::State InState)
{
State = InState;
}
void EncryptionHandlerComponent::Incoming(FBitReader& Packet)
{
switch (State)
{
case EEncryptionHandler::State::InitializingAsymmetric:
{
AsymmetricHandlerComponent->Incoming(Packet);
if (AsymmetricHandlerComponent->IsInitialized())
{
if (Handler->Mode == Handler::Mode::Client)
{
SetState(EEncryptionHandler::State::InitializingSymmetric);
}
else if (Handler->Mode == Handler::Mode::Server)
{
SymmetricHandlerComponent->Incoming(Packet);
}
}
break;
}
case EEncryptionHandler::State::InitializingSymmetric:
{
AsymmetricHandlerComponent->Incoming(Packet);
SymmetricHandlerComponent->Incoming(Packet);
break;
}
case EEncryptionHandler::State::Initialized:
{
SymmetricHandlerComponent->Incoming(Packet);
break;
}
default:
{
break;
}
}
if (State != EEncryptionHandler::State::Initialized && SymmetricHandlerComponent->IsInitialized())
{
AsymmetricHandlerComponent->SetActive(false);
Initialized();
SetState(EEncryptionHandler::State::Initialized);
}
}
void EncryptionHandlerComponent::Outgoing(FBitWriter& Packet)
{
switch (State)
{
case EEncryptionHandler::State::InitializingAsymmetric:
{
AsymmetricHandlerComponent->Outgoing(Packet);
if (AsymmetricHandlerComponent->IsInitialized())
{
SetState(EEncryptionHandler::State::InitializingSymmetric);
}
break;
}
case EEncryptionHandler::State::InitializingSymmetric:
{
SymmetricHandlerComponent->Outgoing(Packet);
AsymmetricHandlerComponent->Outgoing(Packet);
break;
}
case EEncryptionHandler::State::Initialized:
{
if(Packet.GetNumBytes() > 0)
{
SymmetricHandlerComponent->Outgoing(Packet);
}
break;
}
default:
{
break;
}
}
if (State != EEncryptionHandler::State::Initialized && SymmetricHandlerComponent->IsInitialized())
{
AsymmetricHandlerComponent->SetActive(false);
Initialized();
SetState(EEncryptionHandler::State::Initialized);
}
}
//MODULE INTERFACE
TSharedPtr<HandlerComponent> FEncryptionHandlerComponentModuleInterface::CreateComponentInstance(FString& Options)
{
return MakeShareable(new EncryptionHandlerComponent);
}