Files
ryan durand 0f0464a30e Updating copyright for Engine Runtime.
#rnx
#rb none


#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00

23 lines
593 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class EncryptionHandlerComponent : ModuleRules
{
public EncryptionHandlerComponent(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"PacketHandler",
"BlockEncryptionHandlerComponent",
"StreamEncryptionHandlerComponent",
"RSAEncryptionHandlerComponent",
}
);
PrecompileForTargets = PrecompileTargetsType.None;
}
}