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UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
CoreUObject
/
Private
/
Serialization
History
maxime mercier
67390e1154
Remove the overridable serialization logic when using UPS
...
#rb kurtis.schmidt, Yoan.StAmant [CL 32493088 by maxime mercier in 5.4 branch]
2024-03-25 19:55:10 -04:00
..
Formatters
Made the JsonArchive structured formatters non-copyable so that their useless copy and move consturctors don't show up in IntelliSense.
2024-01-19 05:41:27 -05:00
ArchiveCrc32.cpp
…
ArchiveDescribeReference.cpp
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ArchiveDescribeReference.h
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ArchiveFindAllRefs.cpp
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ArchiveFindAllRefs.h
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ArchiveFindCulprit.cpp
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ArchiveHasReferences.cpp
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ArchiveObjectCrc32.cpp
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ArchiveShowReferences.cpp
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ArchiveStackTrace.cpp
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ArchiveUObject.cpp
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ArchiveUObjectFromStructuredArchive.cpp
…
AsyncLoading2.cpp
[ZenLoader]
2024-03-25 18:46:59 -04:00
AsyncLoading.cpp
Fixed up DerivedDataCache, DesktopPlatform, ApplicationCore, AssetRegistry, Core, CoreUObject, Projects, Sockets code to use EAllowShrinking instead of bools.
2024-01-17 19:51:06 -05:00
AsyncLoading.h
Added EAllowShrinking as a better replacement for bAllowShrinking, with optional deprecation.
2024-01-17 16:50:25 -05:00
AsyncLoadingFlushContext.cpp
…
AsyncLoadingPrivate.h
…
AsyncLoadingThread.h
Fixed up DerivedDataCache, DesktopPlatform, ApplicationCore, AssetRegistry, Core, CoreUObject, Projects, Sockets code to use EAllowShrinking instead of bools.
2024-01-17 19:51:06 -05:00
AsyncPackage.h
Enabled FAsyncPackageDesc/FAsyncPackageDesc2 InstancingContext in cooked builds to allow using the provided InstancingContext when loading a package.
2024-02-05 12:25:20 -05:00
AsyncPackageLoader.cpp
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BulkData.cpp
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BulkDataRegistry.cpp
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BulkDataStreaming.cpp
Fix crash when running game with legacy pakfiles (-skipiostore). FPakReadRequestBase and all subclasses of IAsyncReadRequest need a default implementation for the new EnsureCompletion function rather than a fatal error if called.
2024-02-16 12:04:45 -05:00
DeferredMessageLog.cpp
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DerivedData.cpp
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DuplicateDataReader.cpp
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DuplicateDataWriter.cpp
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EditorBulkData.cpp
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EditorPackageLoader.cpp
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EditorPackageLoader.h
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FindReferencersArchive.cpp
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LoadTimeTrace.cpp
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LoadTimeTracePrivate.h
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NullArchive.h
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ObjectReader.cpp
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ObjectWriter.cpp
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PackageWriterToSharedBuffer.cpp
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PropertyLocalizationDataGathering.cpp
Ignore properties that won't be serialized when determining whether we can discard a class's sparse data
2024-02-16 16:44:37 -05:00
StructuredArchiveTest.cpp
…
TextReferenceCollector.cpp
…
UnversionedPropertySerialization.cpp
Remove the overridable serialization logic when using UPS
2024-03-25 19:55:10 -04:00
UnversionedPropertySerialization.h
…
UnversionedPropertySerializationTest.cpp
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UnversionedPropertySerializationTest.h
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Zenaphore.cpp
…
Zenaphore.h
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ZenPackageHeader.cpp
…