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5.4
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Internal/UObject
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phillip kavan 8eac7af020 Fix to properly create multiple export objects with the same type when placeholder types are enabled and the load class import cannot be resolved (editor only).
Also made a few minor API tweaks (mostly cosmetic) and restored IsPropertyBagPlaceholderType() since I chose not to add an explicit class flag for it.

#rnx
#jira UE-197358
#rb Jordan.Hoffmann

[CL 32492241 by phillip kavan in 5.4 branch]
2024-03-25 19:33:23 -04:00
..
LinkerLoadImportBehavior.h
…
PackageRelocation.h
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PropertyBag.h
Updated FPropertyTag to use FPropertyTypeName to represent the property type
2024-03-25 19:04:15 -04:00
PropertyBagRepository.h
Fix to properly create multiple export objects with the same type when placeholder types are enabled and the load class import cannot be resolved (editor only).
2024-03-25 19:33:23 -04:00
UObjectGlobalsInternal.h
…
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