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Before: 3648 unity files Total CPU Time: 47886.140625 s Total time in Parallel executor: 498.81 seconds After: 3548 unity files Total CPU Time: 46643.828125 s Total time in Parallel executor: 486.06 seconds #jira #preflight [CL 22173263 by marc audy in ue5-main branch]
20 lines
569 B
C++
20 lines
569 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "ARDependencyHandler.h"
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#include "Features/IModularFeatures.h"
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#include UE_INLINE_GENERATED_CPP_BY_NAME(ARDependencyHandler)
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UARDependencyHandler* UARDependencyHandler::GetARDependencyHandler()
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{
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auto& ModularFeatures = IModularFeatures::Get();
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const auto FeatureName = GetModularFeatureName();
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if (ModularFeatures.GetModularFeatureImplementationCount(FeatureName))
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{
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return static_cast<UARDependencyHandler*>(ModularFeatures.GetModularFeatureImplementation(FeatureName, 0));
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}
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return nullptr;
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}
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