Files
henrik karlsson 5db685f97d [Engine]
* Moved dllexport from type to methods/staticvar in all Engine runtime code. This improves compile times, memory and performance in dll builds

[CL 26082269 by henrik karlsson in ue5-main branch]
2023-06-17 18:13:06 -04:00

17 lines
251 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "NodeChain.generated.h"
/** A chain of nodes in a hierarchy */
USTRUCT()
struct FNodeChain
{
GENERATED_BODY()
UPROPERTY()
TArray<FName> Nodes;
};