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5.4
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/ToolChain
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calvin zheng 8cf884fbdf Xcode 16 compatibility
#jira UE-221324
#rb Josh.Adams, zack.neyland, Joe.Kirchoff

[CL 35399654 by calvin zheng in 5.4 branch]
2024-08-08 12:39:45 -04:00
..
AppleToolChain.cs
Xcode 16 compatibility
2024-08-08 12:39:45 -04:00
ClangSpecificFileAction.cs
[Backout] - CL31475985
2024-02-16 14:25:24 -05:00
ClangToolChain.cs
UnrealBuildTool: Print correct status when preprocessing for clang platforms
2024-03-26 02:04:16 -04:00
ClangWarnings.cs
Fix or suppress Clang 18 issues, support Intel compiler 2024.1
2024-03-29 13:10:24 -04:00
ISPCToolChain.cs
…
IWYUToolChain.cs
…
RemoteMac.cs
- Replaced System.Environment.MachineName (and System.Net.Dns.GetHostName()) with Unreal.MachineName, since Environment.MachineName is capped at 15 characters, and not every machine name is that short. Uses System.Net.Dns.GetHostName() internally unless is throws an exception, then it falls back to Env.MachineName
2023-11-14 09:40:24 -05:00
UEToolChain.cs
…
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