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5.4
UnrealEngineUWP/Engine/Source/Programs/CrashReportClient/Private
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daniele vettorel 7867038ff3 Include GPU breadcrumb data in Editor crash report payloads.
This change serializes the GPU breadcrumb data into the shared context so that it can then be retrieved by the crash report client and included in the final payload.

[CL 33548769 by daniele vettorel in 5.4 branch]
2024-05-09 12:17:10 -04:00
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Linux
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Mac
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Windows
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CrashReportAnalyticsSessionSummary.cpp
Fixed up more bool-taking calls to take EAllowShrinking instead.
2024-01-23 11:07:28 -05:00
CrashReportAnalyticsSessionSummary.h
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CrashReportClient.cpp
Add support for project overrides in crash report client
2024-01-25 03:54:53 -05:00
CrashReportClient.h
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CrashReportClientApp.cpp
Include GPU breadcrumb data in Editor crash report payloads.
2024-05-09 12:17:10 -04:00
CrashReportClientDefines.h
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CrashReportClientStyle.cpp
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CrashReportClientStyle.h
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MainLoopTiming.cpp
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MainLoopTiming.h
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RecoveryService.cpp
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RecoveryService.h
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SCrashReportClient.cpp
Add optional display of company name and endpoint in CRC dialog.
2024-01-26 10:59:19 -05:00
SCrashReportClient.h
Add optional display of company name and endpoint in CRC dialog.
2024-01-26 10:59:19 -05:00
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