This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
5.4
Add File
New File
Upload File
Apply Patch
UnrealEngineUWP
/
Engine
/
Source
/
Programs
/
AutomationTool
/
BuildGraph
/
Tasks
History
zousar shaker
e56b373f42
Add an option to force when exporting zen snapshots.
...
[CL 32513893 by zousar shaker in 5.4 branch]
2024-03-26 12:46:17 -04:00
..
AgeStoreTask.cs
…
AwsAssumeRoleTask.cs
…
AwsEcsDeployTask.cs
…
AwsTask.cs
…
CheckMarkdownTask.cs
Horde: Merge latest code from Main.
2024-02-16 20:48:16 -05:00
CommandletTask.cs
…
CommandTask.cs
…
CompileTask.cs
AutomationTool: Remove obsolete ParallelExecutor
2023-12-04 13:43:10 -05:00
CookTask.cs
…
CopyTask.cs
…
CreateArtifactTask.cs
Horde: Merging latest from Main.
2024-03-26 01:59:46 -04:00
CsCompileTask.cs
…
DeleteTask.cs
…
DeployToolTask.cs
BuildGraph: Log the tool id when deploying to Horde.
2024-02-03 12:59:03 -05:00
DockerBuildTask.cs
…
DockerComposeDownTask.cs
…
DockerComposeUpTask.cs
…
DockerPushTask.cs
…
DockerTask.cs
…
DotNetTask.cs
…
FindModifiedFiles.cs
…
GatherBuildProductsFromFileTask.cs
…
GitCloneTask.cs
…
GitTask.cs
…
HelmTask.cs
…
HordeCreateReportTask.cs
…
KubectlTask.cs
…
LogTask.cs
…
ModifyConfigTask.cs
…
ModifyJsonValue.cs
…
MoveTask.cs
UAT: Fix static analysis warnings (and error building from VS?) due to style issues. Created separate exception types to make the new code more idiomatic.
2024-02-14 23:39:26 -05:00
MsBuildTask.cs
…
NotarizeTask.cs
…
NuGetLicenseCheckTask.cs
Bulk merge of latest code for Horde and UnrealCloudDDC.
2024-02-05 10:28:07 -05:00
OnExitTask.cs
…
PakFileTask.cs
…
QueryTargetsTask.cs
…
RandomDataTask.cs
…
RenameTask.cs
…
SanitizeReceiptTask.cs
…
SetVersionTask.cs
…
SignTask.cs
Adding an option to run code signing via signtool.exe in parallel, up to 16 concurrent instances.
2024-02-06 15:58:03 -05:00
SpawnTask.cs
…
StageTask.cs
…
StripTask.cs
…
SubmitTask.cs
- Replaced System.Environment.MachineName (and System.Net.Dns.GetHostName()) with Unreal.MachineName, since Environment.MachineName is capped at 15 characters, and not every machine name is that short. Uses System.Net.Dns.GetHostName() internally unless is throws an exception, then it falls back to Env.MachineName
2023-11-14 09:40:24 -05:00
SymStoreTask.cs
…
TagReceiptTask.cs
…
TagTask.cs
…
UnzipTask.cs
…
UploadTask.cs
…
WaitTask.cs
…
WriteJsonValueTask.cs
…
WriteTextFileTask.cs
…
ZenExportSnapshotTask.cs
Add an option to force when exporting zen snapshots.
2024-03-26 12:46:17 -04:00
ZenImportOplogTask.cs
Convert ue.projectstore file to json.
2024-03-26 12:46:12 -04:00
ZipTask.cs
…