Files
UnrealEngineUWP/Engine/Source/Editor/ViewportSnapping/ViewportSnapping.Build.cs
bryan sefcik da92084a12 Optimized out more private modules includes and dependencies.
#preflight 64627c382965f6ea8ea83bd6

[CL 25479683 by bryan sefcik in ue5-main branch]
2023-05-15 16:26:12 -04:00

28 lines
525 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ViewportSnapping : ModuleRules
{
public ViewportSnapping(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePathModuleNames.Add("UnrealEd");
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
// "RenderCore",
// "RHI",
}
);
// DynamicallyLoadedModuleNames.AddRange(
// new string[] {
// "MainFrame",
// "WorkspaceMenuStructure",
// "PropertyEditor"
// }
// );
}
}